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	<title>It&#039;s that song - Revision history</title>
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	<updated>2026-05-06T07:07:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.gator.co/index.php?title=It%27s_that_song&amp;diff=741&amp;oldid=prev</id>
		<title>Gatorbox at 15:06, 24 September 2025</title>
		<link rel="alternate" type="text/html" href="http://wiki.gator.co/index.php?title=It%27s_that_song&amp;diff=741&amp;oldid=prev"/>
		<updated>2025-09-24T15:06:24Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:06, 24 September 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;quot;It&amp;#039;s that song&amp;quot;&amp;#039;&amp;#039;&amp;#039; (alternatively, &amp;#039;&amp;#039;&amp;#039;Hey, it&amp;#039;s that song&amp;quot;&amp;#039;&amp;#039;&amp;#039;) is a general catchphrase that has existed as something of a recurring inside joke for many years but did not see routine use on &amp;#039;&amp;#039;Gatorbox&amp;#039;&amp;#039; until [[Draco]] committed to playing through the Nintendo 64 game &amp;#039;&amp;#039;Bomberman Hero&amp;#039;&amp;#039; to 100% completion. &amp;#039;&amp;#039;Hero&amp;#039;&amp;#039; is renown for having an excellent soundtrack (composed by Jun Chikuma) that captures the sound and feel of the mid-90&amp;#039;s fad of house techno and &amp;quot;drum &amp;amp; bass&amp;quot; music. The track &amp;quot;Redial&amp;quot; is one of the most recognizable compositions not just from &amp;#039;&amp;#039;Hero&amp;#039;&amp;#039; but the entire library of the Nintendo 64 console. &amp;quot;Redial&amp;quot; makes significant use of the iconic &amp;quot;Amen break&amp;quot; drum loop to the point where the sample makes up the percussion track of the song for the entirety of its length.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;quot;It&amp;#039;s that song&amp;quot;&amp;#039;&amp;#039;&amp;#039; (alternatively, &amp;#039;&amp;#039;&amp;#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;quot;&lt;/ins&gt;Hey, it&amp;#039;s that song&amp;quot;&amp;#039;&amp;#039;&amp;#039;) is a general catchphrase that has existed as something of a recurring inside joke for many years but did not see routine use on &amp;#039;&amp;#039;Gatorbox&amp;#039;&amp;#039; until [[Draco]] committed to playing through the Nintendo 64 game &amp;#039;&amp;#039;Bomberman Hero&amp;#039;&amp;#039; to 100% completion. &amp;#039;&amp;#039;Hero&amp;#039;&amp;#039; is renown for having an excellent soundtrack (composed by Jun Chikuma) that captures the sound and feel of the mid-90&amp;#039;s fad of house techno and &amp;quot;drum &amp;amp; bass&amp;quot; music. The track &amp;quot;Redial&amp;quot; is one of the most recognizable compositions not just from &amp;#039;&amp;#039;Hero&amp;#039;&amp;#039; but the entire library of the Nintendo 64 console. &amp;quot;Redial&amp;quot; makes significant use of the iconic &amp;quot;Amen break&amp;quot; drum loop to the point where the sample makes up the percussion track of the song for the entirety of its length.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The use of the Amen break sample in &amp;quot;Redial&amp;quot; is so noticeable that once a player hears it they can identify the song literally within its first beat due to the track using a combination of a snare hit and cymbal crash as its opening note. Despite having over two dozen different pieces of music created for it, &amp;#039;&amp;#039;Hero&amp;#039;&amp;#039; makes liberal use of &amp;quot;Redial&amp;quot; to the point where it appears at least once in all 13 of the game&amp;#039;s individual &amp;quot;areas&amp;quot; (comprised of three to eight individual levels) as well as appearing in certain cutscenes. Because the song was played so often, Draco would usually start the gameplay of most levels with &amp;quot;hey, it&amp;#039;s &amp;#039;&amp;#039;that song&amp;#039;&amp;#039;&amp;quot; to point it out because it happened so frequently.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The use of the Amen break sample in &amp;quot;Redial&amp;quot; is so noticeable that once a player hears it they can identify the song literally within its first beat due to the track using a combination of a snare hit and cymbal crash as its opening note. Despite having over two dozen different pieces of music created for it, &amp;#039;&amp;#039;Hero&amp;#039;&amp;#039; makes liberal use of &amp;quot;Redial&amp;quot; to the point where it appears at least once in all 13 of the game&amp;#039;s individual &amp;quot;areas&amp;quot; (comprised of three to eight individual levels) as well as appearing in certain cutscenes. Because the song was played so often, Draco would usually start the gameplay of most levels with &amp;quot;hey, it&amp;#039;s &amp;#039;&amp;#039;that song&amp;#039;&amp;#039;&amp;quot; to point it out because it happened so frequently.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gatorbox</name></author>
	</entry>
	<entry>
		<id>http://wiki.gator.co/index.php?title=It%27s_that_song&amp;diff=675&amp;oldid=prev</id>
		<title>Gatorbox: Created page with &quot;&#039;&#039;&#039;&quot;It&#039;s that song&quot;&#039;&#039;&#039; (alternatively, &#039;&#039;&#039;Hey, it&#039;s that song&quot;&#039;&#039;&#039;) is a general catchphrase that has existed as something of a recurring inside joke for many years but did not see routine use on &#039;&#039;Gatorbox&#039;&#039; until Draco committed to playing through the Nintendo 64 game &#039;&#039;Bomberman Hero&#039;&#039; to 100% completion. &#039;&#039;Hero&#039;&#039; is renown for having an excellent soundtrack (composed by Jun Chikuma) that captures the sound and feel of the mid-90&#039;s fad of house techno and &quot;drum &amp; b...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.gator.co/index.php?title=It%27s_that_song&amp;diff=675&amp;oldid=prev"/>
		<updated>2025-03-08T18:21:46Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;&amp;quot;It&amp;#039;s that song&amp;quot;&amp;#039;&amp;#039;&amp;#039; (alternatively, &amp;#039;&amp;#039;&amp;#039;Hey, it&amp;#039;s that song&amp;quot;&amp;#039;&amp;#039;&amp;#039;) is a general catchphrase that has existed as something of a recurring inside joke for many years but did not see routine use on &amp;#039;&amp;#039;Gatorbox&amp;#039;&amp;#039; until &lt;a href=&quot;/index.php?title=Draco&quot; title=&quot;Draco&quot;&gt;Draco&lt;/a&gt; committed to playing through the Nintendo 64 game &amp;#039;&amp;#039;Bomberman Hero&amp;#039;&amp;#039; to 100% completion. &amp;#039;&amp;#039;Hero&amp;#039;&amp;#039; is renown for having an excellent soundtrack (composed by Jun Chikuma) that captures the sound and feel of the mid-90&amp;#039;s fad of house techno and &amp;quot;drum &amp;amp; b...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;quot;It&amp;#039;s that song&amp;quot;&amp;#039;&amp;#039;&amp;#039; (alternatively, &amp;#039;&amp;#039;&amp;#039;Hey, it&amp;#039;s that song&amp;quot;&amp;#039;&amp;#039;&amp;#039;) is a general catchphrase that has existed as something of a recurring inside joke for many years but did not see routine use on &amp;#039;&amp;#039;Gatorbox&amp;#039;&amp;#039; until [[Draco]] committed to playing through the Nintendo 64 game &amp;#039;&amp;#039;Bomberman Hero&amp;#039;&amp;#039; to 100% completion. &amp;#039;&amp;#039;Hero&amp;#039;&amp;#039; is renown for having an excellent soundtrack (composed by Jun Chikuma) that captures the sound and feel of the mid-90&amp;#039;s fad of house techno and &amp;quot;drum &amp;amp; bass&amp;quot; music. The track &amp;quot;Redial&amp;quot; is one of the most recognizable compositions not just from &amp;#039;&amp;#039;Hero&amp;#039;&amp;#039; but the entire library of the Nintendo 64 console. &amp;quot;Redial&amp;quot; makes significant use of the iconic &amp;quot;Amen break&amp;quot; drum loop to the point where the sample makes up the percussion track of the song for the entirety of its length.&lt;br /&gt;
&lt;br /&gt;
The use of the Amen break sample in &amp;quot;Redial&amp;quot; is so noticeable that once a player hears it they can identify the song literally within its first beat due to the track using a combination of a snare hit and cymbal crash as its opening note. Despite having over two dozen different pieces of music created for it, &amp;#039;&amp;#039;Hero&amp;#039;&amp;#039; makes liberal use of &amp;quot;Redial&amp;quot; to the point where it appears at least once in all 13 of the game&amp;#039;s individual &amp;quot;areas&amp;quot; (comprised of three to eight individual levels) as well as appearing in certain cutscenes. Because the song was played so often, Draco would usually start the gameplay of most levels with &amp;quot;hey, it&amp;#039;s &amp;#039;&amp;#039;that song&amp;#039;&amp;#039;&amp;quot; to point it out because it happened so frequently.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;it&amp;#039;s that song&amp;quot; reference existed within &amp;#039;&amp;#039;Gatorbox&amp;#039;&amp;#039; both before and after the &amp;#039;&amp;#039;Bomberman Hero&amp;#039;&amp;#039; stream but saw its highest use during that game. It saw a nominal revival during Draco&amp;#039;s 100% playthrough of &amp;#039;&amp;#039;Crusader of Centy&amp;#039;&amp;#039; where after reaching approximately the game&amp;#039;s halfway point it starts to use the same guitar synth-heavy track for boss encounters, including all six phases of the final battle.&lt;br /&gt;
&lt;br /&gt;
[[Category:Memes]]&lt;/div&gt;</summary>
		<author><name>Gatorbox</name></author>
	</entry>
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