It's that song
"It's that song" (alternatively, Hey, it's that song") is a general catchphrase that has existed as something of a recurring inside joke for many years but did not see routine use on Gatorbox until Draco committed to playing through the Nintendo 64 game Bomberman Hero to 100% completion. Hero is renown for having an excellent soundtrack (composed by Jun Chikuma) that captures the sound and feel of the mid-90's fad of house techno and "drum & bass" music. The track "Redial" is one of the most recognizable compositions not just from Hero but the entire library of the Nintendo 64 console. "Redial" makes significant use of the iconic "Amen break" drum loop to the point where the sample makes up the percussion track of the song for the entirety of its length.
The use of the Amen break sample in "Redial" is so noticeable that once a player hears it they can identify the song literally within its first beat due to the track using a combination of a snare hit and cymbal crash as its opening note. Despite having over two dozen different pieces of music created for it, Hero makes liberal use of "Redial" to the point where it appears at least once in all 13 of the game's individual "areas" (comprised of three to eight individual levels) as well as appearing in certain cutscenes. Because the song was played so often, Draco would usually start the gameplay of most levels with "hey, it's that song" to point it out because it happened so frequently.
The "it's that song" reference existed within Gatorbox both before and after the Bomberman Hero stream but saw its highest use during that game. It saw a nominal revival during Draco's 100% playthrough of Crusader of Centy where after reaching approximately the game's halfway point it starts to use the same guitar synth-heavy track for boss encounters, including all six phases of the final battle.